In the spirit of the season, read the following Wikipedia entries:
For your second project, you will create a “static” scene (that is, no moving camera) that depicts your expression of one of these two ideas in some way. Consider what a Memento Mori painting of modern life, your own life, or global circumstances might look like? Or what would a digital alter for Dia de los Muertos look like? These are just two examples, but the important thing is to understand the ideas behind Memento Mori and Dia de los Muertos and then find a way to translate it so that it is relevant to your own life, your cultural context or your global outlook.
1) Draw 5 different compositions and concepts for your Memento Mori/Dia de los Muertos in your sketchbook.
2) Your scene may play as long as you want but, again, it should be a loop so that the beginning and end are the same.
3) The scene should have 15 different movements within it: 5 motion and/or shape tweens, 5 animated buttons, 5 up to you.
4) The scene should have at least: 5 Button Symbols (the same as the animated buttons mentioned above), 3 Graphic symbols and 3 MovieClip symbols. At least one of each must be animated.
6) You may create your graphics in Flash, Photoshop or any other program.
7) Your stage must be 720 x 480 pixels (TV pixel ratio) and your frame rate may be 12 or 15 fps.
8) Your animation must have a sound track.
9) If you would like, you may appropriate Public Domain images and/or sound (you are not required to appropriate any material, however). You may NOT appropriate ANY material other than Public Domain works. Also, you must cite the URL or every Public Domain work you use. (This can be kept as a text file on your computer and you can post it to the blog on the day of critiques.) Straight (unmanipulated) public domain work often comes across as lazy, so be sure to make the image and/or sound "your own" somehow.
7) Decide on one idea and create a refined illustration to demonstrate the aesthetic, techniques and style you will use. This should be one image, expertly drawn (either digitally or by hand) with a key explaining what will move, be interactive and what the sound will be like. This illustration does not need to show all movements over the whole work, but you must list all the movements in your key and cite which ones are not illustrated. See the example below.
8) Create your animation.
Examples:
SCHEDULE
9/14 Flash Professional CS3 Professional Fundamentals
5. Creating Shape Tweens > All Headings
6. Creating Symbols and Instances> All Headings
Homework: 5 composition/idea sketches due.
9/16 Flash Professional CS3 Professional Fundamentals
7. Motion Tweening> All Headings
8. Working with Bitmaps>All Headings
Homework: TBA
9/21 Flash Professional CS3 Professional Fundamentals
10. Buttons>All Headings
11. Movie Clips> All Headings
17. Integration> Importing Photoshop content, Importing Illustrator content.
Homework: REFINED illustration due.
9/23 Flash Professional CS3 Professional Fundamentals
12. Filter and Blend Modes> All Headings
14. Working with Sound>Importing sounds, Compressing sound, Creating background sound with sound effects, Synchronizing sound with narration cues, Adding sound to buttons
Homework: TBA
9/28 Work on Project
9/30 Work on Project
10/5 Work on Project
10/7 Project Critiques


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